William Unicchio ' s essay , Simulation , history and computer games , in ed .
Joost Raessens and Jeffrey Goldstein ' s , Handbook of Computer Game Studies
. ( The Mit Press , Cambridge and London , 2005 ) . The conclusion of Alain and ...
Author: Juan Antonio Alvarez Reyes
Publisher: LA Casa Encendida
ISBN: UCSD:31822037183134
Category: Art
Page: 224
View: 434
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Curated by Juan Antonio Alvarez Reyes, the event is designed as a global project including the exhibition itself, a video programme, a variety of performances and concerts, and a series of films, all of which aim to showcase the work of approximately 30 creators (visual artists, film directors and musicians) who use video games as a primary material to demonstrate how it is just as natural to modify games as play with them. The exhibition will comprise installations, mono-channel videos and interactive video games, which will enable viewers to gain an insight into a selection of these works based on the concepts of simulation, violence and risk. All themes that form part of the essence of this genre, here they are examined in relation to different theories and from the varying perspectives of the participating artists.